SUBEXPONENTIAL
You start with a visible patch of land, no walls, and barely enough money to eat. Everything you own exists in the open.
A survival smuggling game about staying unseen in plain sight.
SUBEXPONENTIAL is a survival-focused smuggling game where you start exposed, broke, and watched. With only a small open plot in the city and a handful of cash, you must gather, store, and transport illegal goods while avoiding attention from police, neighbors, and border patrols. There is no traditional inventory. Items exist physically in the world, must be hidden, carried, or thrown to safety under pressure. Progress is slow, risky, and never guaranteed.
Gameplay
- Start on foot with no shelter and limited resources
- Store items physically on your plot or in vehicles
- Survive weekly police raids by hiding or relocating goods
- Earn money through scavenging, repair jobs, theft, and delivery work
- Buy vehicles and take smuggling jobs between cities
- Cross borders by timing, concealment, and route planning
- Manage hunger, money loss on death, and vehicle damage
- Scale up to vans and trucks to transport large, high-risk cargo
Progression
Progression in SUBEXPONENTIAL is not about building an empire. As you earn money, you gain mobility, access, and options, not safety. Larger vehicles and bigger jobs increase both reward and risk, forcing careful planning rather than brute force growth.
Content Notice
This game contains themes of illegal trade, police enforcement, economic hardship, and survival mechanics such as hunger and money loss on death. No graphic violence.
Platforms
Available on Windows, Linux, and macOS — Play on itch.io
Screenshots
About STDK
STDK is a small indie studio focused on atmospheric, system-driven games. We build experiences where tension emerges from mechanics, sound design, and player decisions rather than scripted moments.
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